This site is dedicated to provide interesting downloads, mainly Steampunk widgets for
Xwidget, Rainmeter, Yahoo Widgets and KDE Plasma engines as well as wallpapers and icons. Please feel free to download and use any of these on your Windows or
Linux system. Simply download the widgets for the widget engine of your
choice and have fun. They are all entirely free.
have just been experimenting with various video capture tools, this
stuff is not as easy as you think. Finally I have found some video
editing tools that seem to suit me with regard to usability and
functionality. I am doing this as an exercise as video creation and
manipulation has not been one of my higher skills. I've previously been
using older video editing solutions/tools on Windows XP and as that o/s
has become obsolete so have the tools. They don't work anymore on my
Win10 laptop which has meant a dearth of videos. Finally, though I am
finding my feet and starting to create again.
The subject? My
old Steampunk Timekeeper Orrery, just think of it as a piece of Space
1899 high tech. - perhaps the Martian attack has failed and the humans
are returning to Mars for theiru revenge? This is a piece of the
Victorian space technology that human space farers might use in their
quest for conquest of Mars.
In reality it is my old Konfabulator
desktop widget. You can select a date and enter a memorandum for that
date, it is fully configurable. An elegant widget- give it a go.
Steampunk Orrery widget provides a daily memorandum function via a
truly steampunk interface. Select a date via the calendar ring and click
the date shown and it will allow you to enter a memo or reminder. You
can use the ring to select future or past memos and whilst you are doing
so the orrery will allow you to reflect on the passage of time and the
true nature of this force that controls our lives. Well, you might...
now runs on ReactOS too... ReactOS 0.4.3 has only just been released,
you can get it here (be sure to read the installation instructions - YOU
HAVE BEEN WARNED) reactos.org/
the default widgets display on the desktop but there are some serious
graphical problems. The default widgets partially display their
background elements but any animated graphical items are not updated
An F5 refreshes certain widgets and they will update - just not dynamically.
widget runs rather better than the default widgets, that is possibly
because I am not using the in-built animations but rather doing my own
graphical elements nor text.
The main xwidget launcher in windows
is an icon in the system tray. In ReactOS this icon is not generated.
Instead the user has to navigate via the menu system, good news is that
the menus seem to work.
The main issue with the widgets, apart
from the lack of animation is the issue with transparency. The
transparent section behind the widgets is all black.
Not quite an
Epic Win but almost! - However, to see a widget engine running at all
is quite a respectable achievement! Well done for 0.4.3!
Don't expect to be able to run your widgets successfully on ReactOS, not just yet but this is a step in the right direction -
is my Panzer clock widget running under ReactOS, I know it looks like
Windows, ReactOS is meant to operate just like Windows.
PS. No, the Yahoo Widget engine does not yet install under ReactOS... still broken.
If anyone says, "what's the point in ReactOS, I have Windows, why would I want ReactOS instead?" I give them this list:
1. Safe browsing in a virtual ReactOS sandbox (Firefox)
2. A platform for development using legacy environments (VB6)
3. A platform for widget desktop development and packaging (Yahoo Widget Engine)
4. A platform for graphical design (Photoshop CS ver 8.0 - the oldest and still the best)
5. A platform that I can theme fully without patching.
6. A platform that I can change the underlying o/s fonts, colours without the GUI denying me this capability.
7. A platform I can bundle and distribute with my own customisations - a Windows/ReactOS distro.
8. A platform that I can use multiple instances of for testing
9. A platform that I can build into any x86 computer by default.
10. No licensing restrictions
11. Full DOS gaming under NTVDM.
12. All/most older/current 32bit Windows apps should just function.
13. All/most older/current 32bit Windows drivers should just function.
14. Access to all legacy apps that stopped working under NT6+
15. Access to source code if required for bug-fixing or just for analysis.
16. Real support from a dedicated and growing ReactOS community, you can actually report bugs and obtain feedback!
17. Real support from the Windows community too for all apps/driver problems, at the very least for comparison purposes.
18. Documentation will exist for ReactOS, documentation is always good!
19. Escape from Microsoft's eternal UI redesign - controls, options, everything are right back where I want them to be.
20. Freedom from forced obsolescence by design, being forced by MS to abandon useful software.
21. Freedom to use the o/s of my choice without abandoning all my prior knowledge and experience.
There are no restrictions with regard to functionality removed from the
different home/professional versions, there are no crippled versions!
23. It is free of DRM restrictions.
24. Gaining an old and familiar desktop environment.
25. Gaining an o/s that is quicker to boot, much slimmer with regard to footprint, and much more efficient in operation.
26. It is free, completely! No licence costs for multiple servers. Multiple instances cost nothing.
ReactOS is open source. The code is reviewed by MANY eyes and bugs /
security flaws are caught and fixed, rather than ignored and buried.
28. No metro apps that consume more resources than needed.
29. No unwanted telemetry that data mines your system and that saves bandwidth.
30. The ability to port an NT-compatible OS to other platforms, including hypervisors with paravirtualizing capabilities.
Ability to compile the source code and know how an NT compatible system
actually works, or at the very least, get an idea of how it works.
32. Guaranteed no NSA backdoors.
33. Can run on many different types of filesystems, since NTFS hasn't really been updated since XP.
The designer of Xwidgets recently returned to the Xwidget community with
a re-issue of the Android version of Xwidgets. It has been reported
that he has been working on a new version of the xwidget engine for the
desktop but we have seen nothing up until now...
Tony has just
dropped a demonstration version of the new Xwidget designer onto the
forum for developers to try. It is a cut-down version of the final
thing, lacking features and missing essential components as it is still
heavily under development. However, it works! I assume that some
features may may make the final cut and some may not. When you test the
new designer bear this in mind this lack of features and recent
Here is my own feedback on the Xwidget 2.0 designer.
Negative points first...
Objects are missing lots of properties (presumably yet to come)
Components are a little threadbare - plenty in development I presume.
miss the useful icons/buttons at the top, debug, design, code split,
log &c - hoping these will re-appear when the design is more
complete. They give the new user some direction as to where to go, what
to do. They are also familiar and easy to use. I'd hate to see them
disappear. The ability to switch to the code window at will using a
convenient button has been lost, not good for those of us who are
code-oriented. I know there is the little script button at the bottom of
the page but it is tucked away and feels hidden. I expect the main
helpful functions to be sited together where they are intuitively
useful. The option to revert to the icons/buttons should be provided
then the new designer will feel a friendly place to be rather than one
where our knowledge and skills to operate the IDE are lost. Icons are
useful! Give us the option to have icons, to make them smaller or larger
and to place them where we want them - just as almost ALL other code
editors do. We should be able to show/hide toolbars as we require.
Windows users expect applications with icons and and menus in the
expected location. Let us not alienate our Windows users with different
methods of operation.
The black overall theme of the Xdesigner -
I particularly dislike it. All my code windows, IDEs and text editors
use white background and black text going back to the late 1980s. That
is what I am familiar with and that is what I like. I strongly suggest
an option to revert to a more traditional theme for the designer. I
don't draw on a blackboard, I design using pen and paper...
Xdesigner 2.0 Proposed new version
the user determine the font to use for the Xdesigner in the various
panels, the current font is too large, I prefer something smaller, some
might prefer something larger, give us an option to configure the
Xdesigner, font, colours &c.
The code window -the default
font has changed and there is no option to revert to another font. I
know which font I prefer for my code and it certainly isn't arial or
There is still no option to change the font size on the
code designer forcing the Xdesigner window to be displayed covering a
lot of the user's screen.
The Xdesigner starting up in full screen mode every time is unwelcome.
overall look and feel of the Xdesigner appliication is a tadge dull and
boring in comparison to version 1.0. It has taken the 'modern' theme as
provided by Microsoft and has followed it slavishly. As a result the
new designer is a boring place to be where as the older version has
colour and is vibrant. I don't like Microsoft's new style, it is
corporate and bland and it would be good to be able to configure the
style ourselves. See how vibrant the old designer was.
Xdesigner 1.0, bright and vibrant, it looks like an IDE.
don't like the change from 'widget' to 'theme'. A widget is a discrete
component, whereas a theme is a more comprehensive set of styles and
components that produce an overall "look and theme". I would be
disappointed if the xwidget designer was more oriented toward themes
rather than desktop objects such as widgets. I suggest reverting to
'widgets' or 'objects' if the term widget is now out of date. I think
the term 'theme' is misleading in this context. I know what I mean by
theme and I believe most of the world thinks the same way. If the new
version is tending towards the creation of whole themes then I think the
change is a step too far and a step away from the whole concept of
xwidgets... I strongly suggest that a rethink is performed here that
allows those that want to create discrete widgets to continue.
don't like the change from 'layer' to 'page'. A layer is an easily
understandable concept when it comes to designing a widget comprising
images, whereas a page has a relationship with a document rather than a
programmable object. I would be disappointed if the xwidget designer was
more oriented toward documents rather than desktop objects such as
widgets. I suggest reverting to 'layers'. I think the term 'page' is
misleading in this context. I know what I mean by layer or page and I
believe most of the world thinks the same way.
The new Xdesigner
is not backward compatible. I cannot open any old widgets using the new
Xdesigner, does that mean we have to start from scratch with every
design? Poor me ? Poor JimKing! There MUST be a compatibility mode or a
widget mode allowing the designer to open and configure previous
I do not like not being able to close my widget/theme without closing the whole Xdesigner.
do not like not being able to open the Xdesigner without creating a new
theme every time. I should be able to open the designer without opening
an existing theme or opening a new one. If the Xdesigner is an IDE then
make it an IDE that you can open and run and use for your own purposes.
I do not wish to be forced to open a project every time.
window code highlighting - it seems to highlight keywords in a similar
fashion as before, which is good but I must be able to define the
colours. The current colours are garish, jarring and all wrong. My
current code editor is Kate from the KDE stable, it is an advanced code
editor, is highly configurable, colours can be changed - and Tony could
take serious hints on operation from that source. kate-editor.org/2016/04/29/kat…
Kate Editor showing my preferred code colours that I have used for years now.
some code to an image object now takes even more clicks, it takes seven
in total to get to the code. In the VB6 IDE (one of the best IDEs in
the world) a double-click on an object in designer mode took you
directly to the code and straight to the onclick event, the most
commonly used event. Seven clicks to get to the code is ridiculous - and
is more than the old Xdesigner that only took three!
The function list is gone from the code window, it was useful. Let's have it back please.
events are missing, I'm hoping they will return, ONkey events on images
and other objects are required, they did not actually work on the old
runtime but at least the events were present in the Xdesigner...
Split mode is missing entirely, I presume/hope it will return.
windows have the X or close button on the wrong side of the title bar.
It is in the wrong place compared to ALL other Windows applications. Let
us not alienate our users with different methods of operation. Windows
users expect all buttons to be in the expected location. This is not
The Xdesigner made changes that I
did not want. It is saving when I don't want it to. I made changes to
the default theme, deleting the background image on the layout item and
then exited the designer specifically without saving my changes but they
have still been applied. When I re-opened the theme the background was
Ctrl/F - search - is definitely not working, ACK produced instead of a pop-up search window.
switch to 'debug' mode by clicking on the 'play' button is very, very,
very slow. Debug mode in the old Xdesigner was instant and very useful. A
slow debug mode is useless and debug mode will not be used as a result.
If it is slow then remove it. My system is a core i7 3.4ghz with an SSD
and I wait over 10 seconds for it to render a 'theme'. If this is the
penalty for converting to themes then I don't want themes, I want
widgets and an IDE that is quick to debug. I have dropped IDE's that
were awkward to use. I previously dropped xDesigner 1.0 due to a clunky
interface and awkward operation, I don't want to drop Xdesigner 2.0 due
to a slow IDE.
Feature Request: XWidget does not capture a keypress on an image bbs.xwidget.com/viewtopic.php?… This is essential to allow a widget to react to hotkeys or keypresses. Other programs/widget engines have this functionality.
Request: On the Xdesigner, the new 'action and command' window, a click
on the function should take you to the function in the code window.
Request: Object ordering within a layer is clumsy, only allowing 'bring
to front' and 'send to back'. Very primitive when you have 50 or more
objects. A simple move backward/forward option would allow more advanced
Feature Request: Xwidgets still has no preferences
function where you can build your own widget configuration options. See
Yahoo widgets for an example of how this should be done.
Request: Make it possible to bind keys to specific tasks so for example
the F3 key can be bound to call the search function and to repeat the
search function as necessary. All windows applications use CTRL/F and F3
Feature Request - Alt+F+S to operate as other windows
applications do! Give us menus to perform hot key operations using the
keyboard such as save/opening widgets. All windows applications have
this functionality. bbs.xwidget.com/viewtopic.php?… No need to deny Xwidget's platform roots.
Request: Transparent areas of PNGs to be excluded from being recognised
as a valid click event. It should always click through transparent
Feature Request: Give progress bars absolute
values. Progress bars can be used to give a sliding indicator showing
any value. They are useful as visual analogue indicators of values
directly from cores but only for cores that express their values as
percentages. Unfortunately, they are next to useless when showing
anything that does not equate to a percentage value. For example a
temperature cannot be expressed in terms of percent. A temperature is an
absolute, it is a measurement. It has no maximum which could equate to
Request: Tooltips are not supported in the current version of the
Xwidget engine, only 'hints'. Hints are massive, tooltips are discrete.
Let Xwidget 2.0 provide tooltips once again.
Request: Windows Media player core, data source needs a revamp, it
can't select a track for playing immediately. The current core is simply
poor quality. Using the WMplayer OCX gives complete access to the
Windows Media player and so I don't quite understand how the old media
player core has basic and essential control missing. Fix it please!
Feature Request: Alternative media player cores, data sources. VLC is required at least, target open source players please. bbs.xwidget.com/viewtopic.php?…
Request: The speedfan core, data source needs to identify the sensor
names correctly. It is possible by reading the names of the sensors in
Feature Request: Open Hardware Monitor core,
open source and preferred alternative to speedfan &c. This is the
future for hardware monitoring, uses WMI to store the data.
Request: Data source API to be disclosed so that we can write cores
ourselves... I have written my own speedfan core for use with another
widget engine. We could write them, expose the interface, explain what
we should be using, give us the source code of a demonstration core. bbs.xwidget.com/viewtopic.php?…
Request: Far more focus and orientation toward producing widgets for
Android. In particular gesture based events that we can code and design
in Windows and build for Android. More working cores/data sources for
Android. The current set is too limiting. I was expecting so much more
from this aspect of Xwidgets and it really needs to be addressed. bbs.xwidget.com/viewtopic.php?…
Things I like:
In the editor single-clicking on the line number highlights the line.
The highlighting text duplication bug seems to have gone away.
Changing 'cores' to 'data sources' seems more intuitive.
In code edit mode clicking on an open bracket selets the end bracket - good!
Much easier to grab and drag the IDE's frames to resize the various areas.
The ability to resize the design using the mouse scroll wheel is very welcome.
I like the resizing controls on the Xdesigner.
prefer the properties being located beneath one panel instead of being
grouped under several panels as before, although I can imagine that some
might prefer the older method, perhaps this could be configurable?
I like the new ability to assign right-click context-related menus to specific objects.
general I am pleased with the new designer, it is professional and so
far a step in the right direction. It MUST have configuration options to
change the look and feel so it matches the older designer in order to
avoid alienating users.
Personally I wouldn't bother with changes
to the look and feel, I would focus on fixing bugs, improving
functionality, providing new data sources and bringing the code editor
up to scratch and give us the tools/cores to perform cross-platform
Widgets to Android. Change is fine but only when it brings improvement.
The trend towards themes disturbs me. If this is a themeing engine and
we cannot create discrete widgets anymore then I'd be seriously annoyed
if I was one of the main widget designers...
I don't mind the idea of themes but I do not want it to subvert the concept of discrete widgets.
than that, it is a good offering so far. The best thing is that it
proves Xwidget is NOT dead after all and the developer really is working
on the new version.
Ah Jinsy! How do we describe it? Sincerely and deeply crazy at a very deep level. Not Americain crazy, zany or crackpot but deeply unusual, creative and a lot of fun. Based in a semi-steampunk world of towers and lighthouses, chalets on strange invented islands, electric owls, trempesest (shiny) spoons, feral accountants, nightly byes, fear of vegtables and the sexual allure of fruit enhanced and expanded by Farks Cortex Fruit Gum. Here is just a snippet of what is on offer on the Island of Jinsy, some Elemend Repoorts for Threesday, the fourteenth of Phew. Terrible conditions for the fun-fungus walk setting off from Bob's mould hut from seven and three this nightly...
I've always loved this game, it has a certain something that distinguishes it from other games. A sense of real fear is engendered, you feel under threat all the time. There is a familiarity in the landscape that makes you feel you understand your predicament even more so it is eve more real.
The concept of polite and evil English-accented robots extends the evil English baddie metaphor quite cleverly. I love the game.
The Order 1886 - The computer game's plotline edited into a movie. Computer graphics are approaching the point where they can almost be taken for real. There is still some of that "happy valley" feel to the facial animation of human characters that causes a suspension of belief but in general, the plot, the graphics, the audio, the premise and the outstanding graphics are enough to let us be taken away by this 'film' to places that seem familiar but still unexpected. The combination of the steampunk alternate reality and the "happy valley" displacement actually works to make us feel alienated from the action whilst intrigued by the world presented to us.
We must realise that it is a computer game and not a film so the scripting and editing, acting and effects are not always as polished as you would expect them to be. However, they really are first rate when considered as merely being a by-product of some computer gameplay.
The storyline is this - there have been a number of
strange murders in Whitechapel. Follow the mysterious Order of Her
Majesty's Royal Knights as they investigate these deaths, and the
conspiracy surrounding them in this alternate take on history.
Very violent, a little too violent for my tastes and certainly not for children but very, very steampunk indeed. Worth watching to the end.
The Mysterious Explorations of Jasper Morello is one of those internet
mysteries that have you wondering why and how it was made. From the
start it is dark and mysterious, failing to explain what it is and why.
It is of course made more wonderful by the mystery it engenders.
Normally when you find a gem like this you've heard of it before but not
had the chance to see it or you've thought better of going to watch it,
instead opting for some piece of modern film art, only finally finding
it and regretting that decision long ago. Not with this one. It seems to
have appeared from the depths of nowhere and has slowly emerge just as
one of Dr Claude Belgon's strange chrysalid creatures emerges from its
cocoon. From the very start this short film fills you with both dread
and wonder due in no small part due to the dark invention of its bleak but intriguing
steampunk world. Instead of the Victorian self-belief and confidence in the Victorian
modern world the film has the protagonist immersed in self-doubt and an over-arching impression of human failure despite technical prowess and significant achievement. It is a black film in thought and context and not just in the dark and muted colours it is filmed in. Try to enjoy it, you may not...but it is worth a watch!
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Steampunk Yahoo Widget
How about something special for the weekend sir?
Lightquick have a nice little Yahoo widget for you to download. Click on either image.