Steampunk Widgets - Elements of the past and the future combining to make something not quite as good as either

Steampunk Desktop Widgets

This site is dedicated to provide interesting downloads, mainly Steampunk widgets for Xwidget, Rainmeter, Yahoo Widgets and KDE Plasma engines as well as wallpapers and icons. Please feel free to download and use any of these on your Windows or Linux system. Simply download the widgets for the widget engine of your choice and have fun. They are all entirely free.
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War of the Worlds - The best version so far PDF Print
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STOP PRESS - Europe invaded by the Martians!

Germany invaded, the Fatherland burns. Paris will fall, Britain is next. Real invasion footage. 

Last Updated ( Tuesday, 11 October 2016 )
This is Jinsy - Series 1 Element Reports PDF Print
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Ah Jinsy! How do we describe it? Sincerely and deeply crazy at a very deep level. Not Americain crazy, zany or crackpot but deeply unusual, creative and a lot of fun. Based in a semi-steampunk world of towers and lighthouses, chalets on strange invented islands, electric owls, trempesest (shiny) spoons, feral accountants, nightly byes, fear of vegtables and the sexual allure of fruit enhanced and expanded by Farks Cortex Fruit Gum. Here is just a snippet of what is on offer on the Island of Jinsy, some Elemend Repoorts for Threesday, the fourteenth of Phew. Terrible conditions for the fun-fungus walk setting off from Bob's mould hut from seven and three this nightly...

Last Updated ( Tuesday, 11 October 2016 )
Sir, You are Being Hunted Max Difficulty Speed Run PDF Print
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I've always loved this game, it has a certain something that distinguishes it from other games. A sense of real fear is engendered, you feel under threat all the time. There is a familiarity in the landscape that makes you feel you understand your predicament even more so it is eve more real. The concept of polite and evil English-accented robots extends the evil English baddie metaphor quite cleverly. I love the game.


Last Updated ( Tuesday, 11 October 2016 )
The Looking Planet PDF Print
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Rather a lot of fun, quite sweet too. Worth watching. Has won many awards so it should be! It explains how the universe was created - not really.


Last Updated ( Tuesday, 11 October 2016 )
The Order: 1886 - The Movie PDF Print
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The Order 1886 - The computer game's plotline edited into a movie. Computer graphics are approaching the point where they can almost be taken for real. There is still some of that "happy valley" feel to the facial animation of human characters that causes a suspension of belief but in general, the plot, the graphics, the audio, the premise and the outstanding graphics are enough to let us be taken away by this 'film' to places that seem familiar but still unexpected. The combination of the steampunk alternate reality and the "happy valley" displacement actually works to make us feel alienated from the action whilst intrigued by the world presented to us.

We must realise that it is a computer game and not a film so the scripting and editing, acting and effects are not always as polished as you would expect them to be. However, they really are first rate when considered as merely being a by-product of some computer gameplay. 

The storyline is this - there have been a number of strange murders in Whitechapel. Follow the mysterious Order of Her Majesty's Royal Knights as they investigate these deaths, and the conspiracy surrounding them in this alternate take on history.

Very violent, a little too violent for my tastes and certainly not for children but very, very steampunk indeed. Worth watching to the end.


Last Updated ( Tuesday, 11 October 2016 )
The Mysterious Explorations of Jasper Morello PDF Print
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The Mysterious Explorations of Jasper Morello is one of those internet mysteries that have you wondering why and how it was made. From the start it is dark and mysterious, failing to explain what it is and why. It is of course made more wonderful by the mystery it engenders. Normally when you find a gem like this you've heard of it before but not had the chance to see it or you've thought better of going to watch it, instead opting for some piece of modern film art, only finally finding it and regretting that decision long ago. Not with this one. It seems to have appeared from the depths of nowhere and has slowly emerge just as one of Dr Claude Belgon's strange chrysalid creatures emerges from its cocoon. From the very start this short film fills you with both dread and wonder due in no small part due to the dark invention of its bleak but intriguing steampunk world. Instead of the Victorian self-belief and confidence in the Victorian modern world the film has the protagonist immersed in self-doubt and an over-arching impression of human failure despite technical prowess and significant achievement. It is a black film in thought and context and not just in the dark and muted colours it is filmed in. Try to enjoy it, you may not...but it is worth a watch! 

Last Updated ( Tuesday, 11 October 2016 )
XWidget conversion to a web widget PDF Print
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A good reason for avoiding using cores & doing it yourself in pure javascript (some may have seen my steampunk media player or the U-boat widget both of which use javascript to rotate the hands and perform other functions) is that the javascript code is often directly translatable into web widgets.

If the Xwidget engine does ever turn into abandonware (like the yahoo widget engine) then you may find yourself in the position of having a lot of widgets but nowhere to run them (all it takes is a little change in a future version of Windows and Xwidgets could simply stop working). To protect yourself from this, if your working functionality is achieved in javascript code rather than using Xwidget cores then you can create/convert to web widgets that work within the context of a browser.

I have a few widgets that are being converted by Harry Whitfield to run as web widgets at this moment. When I feel confident of the task then I may do the same to some other of my widgets. You may eventually start to see them appearing around the web...

This is the U-boat web widget running within a browser. It isn't just stuck on using Photoshop. It really is running in Firefox. It tells the time and switches from one face to another, the hands all turn and the buttons can be pressed. The rest of it remains to be done but it works.

You can see it operating here:

The point of this post is to demonstrate that a Xwidget can be made to work on other environments but that can only be done without the use of the cores that avoid using javascript to fulfil certain functions. My U-Boat widget is a case in hand, it uses a smooth ticking function that is achieved in javascript which is directly translatable to a web widget.

If one starts at the KJC's/Cannuckens original Xwidget version of the U-boat (very good but all cores and very little javascript) that could only run on Xwidget, then my own U-boat Xwidget used javascript to provide functionality that the core does not (smoother ticks on the second hand &c - KJC adopted it too, resizing &c). Then there is my Yahoo widget version that does everything that the Xwidget version does but purely in code. From this final yahoo version it has been possible to create a web widget.

Comparing one against the other gives a good understanding of the strengths and weakness of the two engines. The yahoo widget is elegant, uses re-usable javascript and can be used to achieve largely anything at the cost of a lot of scripting. The Xwidget engine does the heavy-lifting with a few cores but it does NOT promote use of industry standard javascript to do a lot of the central functionality. This is both good and bad depending upon your standpoint.

The use of desktop widgets is declining and it should be obvious to anyone that a good way to get your widgets out there is to have them running on as many platforms as possible. Web widgets run on all machines via the browser interface so it makes sense to think about targetting that platform.

The U-boat widget above is a good example of that conversion as this particular widget has undergone the conversion from Xwidget to web widget successfully, probably the only Xwidget that has done so (as far as I know). A lot of Xwidgets may have made the progression from the web to desktop but as far as I know none have gone the other way round.
Last Updated ( Wednesday, 25 May 2016 )
Steampunk Media Player Yahoo Widget vs Xwidget PDF Print
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There are now two versions of the steampunk media player, one an Xwidget and the other a Konfabulator or Yahoo widget. I created the Xwidget media player version first and chose the Xwidget engine as it would be easier to code and complete. The result was a working widget but it lacked certain key features. It looked good though.

Due to the limitations of the Xwidget engine's media player core I decided to create a Yahoo widget using the same design. It is worthwhile noting the differences between the two widgets. The design on the Xwidget was significantly easier to accomplish given the graphical GUI and the use of the media player core. The mediaplayer core in Xwidget does a lot of the heavy lifting for you so you can just set about creating a widget in a short time. I was able to assign functionality to various parts of the widget without much coding at all. The documentation of the mediaplayer and its controls is sketchy to say the least but by divination and looking at other's widgets I was able to see how the media player core operates. It is a working widget but it is awkward for the user to operate as the media player core does not easily allow you to play a file immediately, instead you have to open the actual media player in order to play a playlist. Rather defeats the purpose. Adding a file to the playlist is easily achieved but the widget won't play it straight away.


Coding for the yahoo widget is a lot more tricky as there are nothing similar to Xwidget's 'cores' to interface into the Windows Media player, although there is complete and thorough documentation. You have to interface the widget via a COM object to the windows player OCX. You can then submit player commands to operate the player so you have complete control via code. Unfortunately you need to do everything by hand, things such as play/pause buttons changing and the widget reacting to the track duration all have to be controlled by timers, xml and javascript. The Yahoo widget took twice as long to create as the Xwidget version but saying that, the end result is much better than the Xwidget version as there is more complete functionality. The user can select the track to play, choose a complete folder to play and it will restart using the same default music folder. Some of the complexity is due to the use of the COM integration to the Windows Media player which is not a native player for the Yahoo widget engine. By default the Yahoo widget engine has a complete API for itunes and it would have been much easier to create an itunes-controlling widget. In the end the integration to the Windoows Media a Player was relatively simple enough to do but there was interaction between the various controls that needed to be considered and it required thought and careful programming in javascript.

The end result is a working Konfabulator widget in javascript. It is now available for download, it has been tested and used on my desktop and you can try it now too. I will shortly update the Xwidget version too in order to keep them in synch with regard to fucntionality. The Konfabulator/Yahoo version will stand as a comparison as to how much extra complexity is required without the heavy-lifting being done by one of Tony's Xwidget cores. It will also show how limited Xwidget's mediaplayer core is and how much more functionality is required, as was stated on the Xwidget forums, the mediaplayer core in Xwidget is lacking functionality and some more work here from the Xwidget developer would be desirable...
Download the new player here: Steampunk Media Player Yahoo Konfabulator Widget by yereverluvinuncleber
Last Updated ( Tuesday, 11 October 2016 )
Continuum - is it needed? Intel pulling the plug on Atom processors PDF Print
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Some interesting information regarding Intel processors - Intel has just stopped any future development of their mobile processors after spending $10,000 million (10 x US billion) on development, meaning that in the future all those Atom powered little notebooks will have to be powered by conventional power-hungry Intel CPUs or utilise low powered processors from other manufacturers.

This is an essential bit of news for Windows developers as it may be another nail in the coffin for mobile Windows devices as there will be fewer mobile CPUs for it to run on. The Intel Atom was a good chip and it succeeded in powering a range of sub-laptops but it was always a bit of a niche market as Windows on small devices is very hard to use.

Microsoft is pulling out of the mobile device sector having failed so spectacularly with Windows Phone (a very nice phone that nobody wants), Windows Mobile (old, useless and dead) and Windows RT (Windows with all the useful bits removed). The Microsoft hardware offerings were also a failure, Surface and Lumia are noticeable by their absence from most users' hands despite any inherent hardware/software innovations they might have had. Microsoft are stuck with a failing device market that cost them several billion (US) to create but one which they can't now dump as it would be admitting defeat to Apple. That last fact is probably the only thing keeping them there.

Microsoft dumped Intel instead opting for low powered ARM CPUs for their Surface RT range of laptops and the rest of the world has followed their lead, looking elsewhere for mobile CPUs. Intel's efforts in this market have shown spectacularly low levels of sucess versus ever-increasing development costs. In addition the traditional Microsoft/Intel relationship has been abandoned by Microsoft for its ARM powered Surface hardware and that has not helped Intel scale their production of mobile processors in order to reduce costs and make returns on its investment. As a result, Intel has had to abandon an unprofitable market.

The knock-on effect of these failures is that new small-factor windows devices will become more and more hard to find as time goes on. Despite RT,  Windows (95-Win10) really only runs on x86 processors and without compatible low-power CPUs Windows isn't going anywhere else soon. Microsoft is not admitting defeat in the mobile market and will, in the medium term, be retrenching, just like Intel has, until it finds the next mobile avenue to pursue - but at the moment it is unclear which direction Microsoft will go. As a result of the entrenchment expect Windows RT to die, expect Windows Phone to fade away gradually. Continuum is supposed to be the next great step for Windows linking all the desktop and mobile forms of Windows into one over-arching and all-encompassing o/s but at the moment there is a big question as to exactly on which processor types it will run. Windows on x86 already works, so there's no need for Continuum there, if there are no other mobile CPU devices running Windows then there is little point in having Continuum in the first place, so Continuum looks to be dead before it even got started. Windows needs low power CPUs for mobile devices and soon there won't be any that work. Could the future be Windows on ARM (RT) after all? It may have to be, in the absence of other compatible CPUs, but I really do hope not, I don't want to have to run crippled software on a slow mobile device... it has to be x86.

The impact on Windows developers of Intel pulling out of the mobile market is that the future for Windows looks increasingly bleak. We may be hearing the very first notes of Windows death-knell, (well perhaps that it is a bit too bleak an assessment) it certainly is the first toll of the death knell for Windows on mobile devices - we can hear it being tolled now. The only way I can see this sorting itself out is for Microsoft to finance the development of the Intel Atom processor, Microsoft took a dip into hardware development with the Surface now it may have to take a dip into chip manufacture with the Intel Atom. The more obvious alternative is a compatibility layer for Continuum allowing it to run on different processors. Either way it is a big problem for Microsoft and it may not be resolvable and the end result acceptable to consumers. Do you want slow but compatible Windows or fast Android/Chrome/IOS?

Personally, I'm annoyed - We have had to suffer the indignities of having a mobile o/s interface foisted upon the traditional desktop, the result a schizophrenic dual-desktop mess. All this, for the sake of mobile devices that might never actually be...
Last Updated ( Monday, 23 May 2016 )
What is the future for o/s graphic design? PDF Print
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With Microsoft realising that the ONLY differentiator between one Windows o/s and another being the user interface (see Metro/Modern design) it means that any  customisation of the o/s is slowly being removed from newer versions of Windows. Venerable XP had some customisation features built-in from the very start through the use of themes, these were a part of the intrinsic design allowing you to customise the colours, backgrounds and font sizes. This feature was disabled before XP was released meaning that only Microsoft supplied themes would operate - only Microsoft would be allowed to theme XP. Users quickly worked around this imposed limitation so this feature could be re-enabled by some patching of the o/s files, meaning that third-party themes could be applied. Although this caught on within the relatively small customisation community it did not catch on with most home or business XP users, most were content with the bland corporate XP-look applied out of the box. That's the 'normal' world I suppose. The important thing here though, is that Microsoft originally planned to allow customisation to Windows look and feel but soon realised that with a stable o/s (that seldom ever changes) the main differentiator is a going to be the "look and feel" and this was going to be Microsoft's main selling point for new operating systems. A Microsoft executive probably made the decision to remove theme-ing and customisation from XP when this realisation dawned...

When Vista came out it revamped the GUI and added in some fundamental security improvements adding or changing a lot of newly created 'extras' but apart from the security changes the core o/s functions (handling of virtual memory and processes) are essentially exactly the same as XP with some tweaks to address locations. Microsoft revamped a lot of the o/s candy and the user interface so from the user point of view, it looked like a new o/s. Despite the GUI changes all the tools still did exactly what they should (as they also did in XP) and as a result the departure from XP was nowhere near as large as Microsoft would have liked you to have believed. From Microsoft's point of view the changes really were huge as Redmond had to incorporate enormous changes in project and coding methodologies to ensure security and quality of code were paramount in code delivery as well as in design.

An automotive analogy: Microsoft were building the same old car design with new bolt-on body panels, metallic colours and an updated interior but underneath the bonnet it was all the same old car. However, instead of building everything as they had done previously by hand, they had now introduced machines and robots to do the work to far better levels of accuracy and reliability. The trouble is, the end-user doesn't appreciate all of this, he only sees the nice paint job on the new car.

For Microsoft though this was a mindset change and it shows why they wanted us all to move from XP to Vista even though XP worked just as well as it always did.

Despite all the hype, Vista turned out to be a failure as the GUI was universally hated (except for a very few diehards), "Windows for tele-tubbies" was a becoming an increasingly accurate description as newer versions of Windows came out. The security additions interrupted everyday usage due to what was simply a poor implementation of security for the end user. Despite the real improvements it also introduced DRM, licensing rules, driver and software incompatibility, greater hardware requirements &c and the result is, that as we all know, there are hardly any Vista systems out there anymore, while XP somehow still persists...even now it has 10% of market share and that's not bad for a 15 year old o/s. It should be noted that Windows XP outperforms Vista in several key productivity areas and is secure if operated correctly .

Vista had an advantage over later o/s in that although it revamped the GUI, it did not structurally change the method it operated, the desktop, start menu, taskbar and icon concepts carried forward from XP and other similar operating systems, still remained operable in the same manner. Themeing and customisation however were not improved or made more flexible, in fact some components were made slightly more difficult to theme, fonts, desktop icons &c with Microsoft realising that end-users saw the GUI changes as the real difference between XP and Vista.

In both XP and Vista third party tools such as WindowBlinds, Rainmeter, objectdock, rocketdock's task bars, desktop launchers, widget engines &c allowed a massive amount of themeing to be achieved by other means, often replacing Windows core functionality with improved alternatives. This is one of the strengths of the Windows o/s as perceived by customisers but Microsoft doesn't see it this way, as customising the o/s means Windows losing its essential corporate identity and the single main differentiator between one version of Windows and another. 

Windows 7 can be largely ignored in the scheme of things even though it is probably the best traditional Windows o/s to come out of Redmond. Although being called Windows 7, it was really only ever Windows 6.1, in that it only fixed Vista's issues, mainly performance and UAC pop-up issues. The only real change other than tweaks, being an improved taskbar, this change showing Microsoft appreciation that Windows 7 needed a changed GUI element for end-users to consider it as a completely new operating system, when in fact it was no such thing. Other than this there were no major changes to themeing at all. Windows 7 is really Vista Plus and despite the changes XP still outperforms Windows 7 in some respects (I'm harping on this to underline the point that for the high end-user, a lot has changed under the bonnet but the end result is more or less the same for the end user).

With Windows 8 and 10 the desktop was transformed. Icons are no longer so important, though they are still there. There are two desktops, one with big buttons and live tiles, big buttons for clumsy fingers on a high resolution and precise desktop controlled by a mouse? They don't seem to combine well. Microsoft, having no tablet o/s and scared about designing one from scratch only to end up with two distinct desktop/tablet systems (like Apple who are rapidly dumping desktop OS/X in favour of IOS), were left with shoe-horning Windows 7 onto tablet devices. They worked hard on this and the result worked but only partially. Windows 8 was a chunky, tile GUI with 'apps' but retaining the whole of Windows Vista/7, un-revamped behind it. On tablets the old desktop was still there but too small to view or use. The o/s interface had a split personality that would force a tile interface onto desktop users whilst forcing significant desktop remnants onto tablet users. For a while Windows 8 was fun to use on tablets simply because you had the whole Windows desktop in your hand. The trouble is that long term users did not find themselves wanting to use it. As an example my Windows tablet despite being very cheap and a technical marvel, remains unused, uncharged and I suppose unwanted. My laptop persists as my main device as it is useful... and I have to admit those ipads are great for casual usage. The fact is Windows 8 did not work for the majority of Windows users that remain om the desktop. I managed to customise Win8 and migrated a couple of working and pretty tablet applications from the desktop but interacting with them still required mouse-style precision that my chunky fingers just couldn't provide.


So, that leaves us with Windows 10, an o/s that has changed the desktop user interface again without us really wanting it. Why the changes? Microsoft just needs just one o/s that will adapt dynamically from the desktop to the phone, tablet or any other device and it doesn't have that o/s yet. Windows currently has Windows RT for ARM based tablets (dead in the water), Windows Phone (dead in the water but really rather good as a phone) and Windows 10 for desktops. How standard Windows 10 operates on Intel Atom based tablets is unknown to me as my Windows 8 tablets don't have enough space to upgrade... however, I suspect that the tablet experience will be better than the desktop one. Personally, I hate the split personality of Windows 10 desktop knowing that in order to focus on multiple environments Microsoft will have to pay less attention to each and so it means to fail a little more on each type. Apple got the IOS interface just right for tablets as they have only the one o/s to worry about (OS/X is as good as dead) but when it comes to turning IOS into a desktop OS, Apple will have a similar set of problems .

Where does this leave the customisers? - out in the cold I am afraid. Microsoft does not want us to modify their o/s and in fact their tablet methodologies go quite well with bland chunky buttons leaving Microsoft and Apple's offerings looking very much the same. Customisation is not on the end-users lips at the moment and their focus is on tablet devices and ease-of-use rather than desktops and flexibility. Some clever chaps are trying to bring customisation to Android through desktop and widget engine development but the result and success of all this will be debatable. For IOS the environment is closed and customisation of the default "look and feel" is frankly discouraged by Apple and in fact largely prevented by the shape and form of the device. Customisation of the desktop graphical interface is no longer the focus of the majority of users which leaves a lot of us wondering what to do next with such graphical skills we have. Rainmeter, objectdock, rocketdock, windowblinds, winstep xtreme and widget engines all offer a level of customisation that is still applicable on the current Windows desktop but I can see focus shifting away from these useful tools as both the end user and the developer's focus shifts elsewhere. As new versions of Windows arrive some of these tools may no longer function (I have already seen this happening on OS/X) or the GUI changes will combine so that these tools are incompatible with Windows new methodologies (no desktop at all?). The environment is also dynamic as no-one knows which new consumer devices will appear. The future for Windows customisation and individual graphic design is bleak I fear and once again all your oses will sport the bland corporate interfaces that each big corporation foists upon you...

PS. I'll add some graphics to this long rambling rant when I get time.

Last Updated ( Sunday, 17 April 2016 )
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Steampunk Yahoo Widget

How about something special for the weekend sir?

Steampunk Stamp Widget

something special for the weekend sir Lightquick have a nice little Yahoo widget for you to download. Click on either image.

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Steampunk Widget Downloads

Download the Steampunk Weather Widget MkII here

Steampunk Weather Widget MkII 2.0 RC

Downloads: 3747
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Download the Regulator Clock XWidget here

Regulator Clock XWidget 1.0.0

Downloads: 250
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Download the Panzer Clock and Stopwatch Yahoo Widget here

Panzer Clock and Stopwatch Yahoo Widget 1.0.0

Downloads: 173
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Download the U-Boat Dual Time Clock Yahoo Widget here

U-Boat Dual Time Clock Yahoo Widget 1.0.3

Downloads: 274
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Download the Steampunk Weathered Clock Yahoo Widget here

Steampunk Weathered Clock Yahoo Widget 1.0

Downloads: 377
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Download the XWidget SDK and Engine for Windows here

XWidget SDK and Engine for Windows 1.9.3

Downloads: 445
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Download the Steampunk Thermionic Nixie Tube widget here

Steampunk Thermionic Nixie Tube widget 1.0

Downloads: 540
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Download the Steampunk Underwidget here

Steampunk Underwidget 0.3

Downloads: 1483
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Download the Steampunk Moon Phase Widget here

Steampunk Moon Phase Widget 0.9

Downloads: 1778
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Download the Widget Vault - A Steampunk Widget Appstore here

Widget Vault - A Steampunk Widget Appstore

Downloads: 1357
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Download the Steampunk Rotating Earth Widget here

Steampunk Rotating Earth Widget 1.0

Downloads: 2275
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Download the Steampunk Volume XWidget here

Steampunk Volume XWidget 1.0.4

Downloads: 1398
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Download the Steampunk Orrery Plasmoid Widget for Linux Ku... here

Steampunk Orrery Plasmoid Widget for Linux Ku...

Downloads: 903
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Download the Weird Steampunk Clock Yahoo Widget here

Weird Steampunk Clock Yahoo Widget 1.2

Downloads: 1926
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Download the Steampunk Orrery XWidget here

Steampunk Orrery XWidget 0.1

Downloads: 1280
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Download the Steampunk Orrery Rainmeter Skin here

Steampunk Orrery Rainmeter Skin 0.1

Downloads: 1476
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Download the Steampunk Resource Monitor Widget here

Steampunk Resource Monitor Widget ver 1.0.2

Downloads: 5145
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Download the Jupiter Planetary Desktop Widget here

Jupiter Planetary Desktop Widget 1.0.1

Downloads: 1329
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Download the Steampunk Clock Widget here

Steampunk Clock Widget ver 1.2

Downloads: 2396
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Download the Joomla Multi-Site Status Steampunk Yahoo Widg... here

Joomla Multi-Site Status Steampunk Yahoo Widg...

Downloads: 458
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Download the Yahoo Widget SDK and Runtime Engine for Windo... here

Yahoo Widget SDK and Runtime Engine for Windo...

Downloads: 3576
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Download the Steampunk Orrery Calendar Clock Yahoo Widget here

Steampunk Orrery Calendar Clock Yahoo Widget

Downloads: 7572
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Download the Cyberpunk Yahoo thermionic nixie tube valve w... here

Cyberpunk Yahoo thermionic nixie tube valve w...

Downloads: 8699
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Download the British Penny Red Stamp Widget here

British Penny Red Stamp Widget 1.0.1

Downloads: 684
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Download the Steampunk CPU / GPU temperature monitor Yahoo... here

Steampunk CPU / GPU temperature monitor Yahoo...

Downloads: 13106
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Download the Steampunk Clock Calendar Yahoo Widget here

Steampunk Clock Calendar Yahoo Widget 2.8

Downloads: 18614
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Yahoo widgets download

The Konfabulator engineYou will need the Yahoo Widget engine if you are going to run any of the Steampunk Yahoo Widgets. Download it here now!

Yahoo Widget engine Download

Xwidget downloads

The Konfabulator engineYou will need the Xwidget engine if you are going to run of the Steampunk XWidgets. Download it here now!


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